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Superwebdesign Software Trainers are Adobe Certified Experts
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Flex opleiding cursus Flex

Computercursus Flex in het Nederlands, Engels of Frans

Actionscript & Flex Training

Cursusmateriaal
Het aangewezen cursusmateriaal is het boek "Flex 4, training from the source" van Adobe. In dit boek staan niet de oefeningen opgelijst die zullen worden gemaakt tijdens de cursus maar is uitstekend referentiemateriaal.

Dag 1

  • Introductie cursus
    • Flash player
    • Flash platform
    • Flex situering
  • Flash builder & Flex intro
    • Verkennen interface
    • Drag and drop visuele editor
    • Mxml schrijven
  • Actionscript beginselen
    • Syntax
    • Structuur
    • Concepten
  • Flex fundamenten
    • Werken met views, applicatie opbouw
    • Layout mogelijkheden
    • Custom components

Dag 2

  • Navigatie
  • Advanced flex components
    • Datagrid
    • Datagroup
    • Lijsten
  • Animatie programmeren
  • Skinning van componenten

Dag 3

  • Werken met externe bestanden
  • Connecteren met webservices
  • Werken met XML
  • Debuggen en analyseren van applicaties
  • Applicaties publiceren

 

Basiscursus Flex 4 cursus

Dag 1: Actionscript 3 Basic

  • operators, expressions
  • functions within actionscript, classes
  • The stage and working with symbols
  • Object Oriented programming in AS3
  • Event Handling

Dag 2 + 3 : Flex 

  • Uitleg over Flash Builder interface + setup of projects
  • Flex Framework basis
  • Syntax of MXML
  • Flex Components overview
  • Use of Actionscript within MXML
  • MXML Classes
  • Libraries
  • Data binding
  • States
  • Skinning
  • CSS
  • Remote Data
  • Remoting

Dag 4: AIR mogelijkheden

  • Getting started, AIR basics
  • Windows
  • Accessing File local system
  • Offline online synchronisation
  • Packaging en deployment

 

Programma Flex Training

Introducing Adobe Flex
Understanding rich Internet applications
Understanding Adobe Flex
Understanding Adobe Flex Builder
Understanding the foundation of the RIA: Flash Player/Flash Virtual Machine
Understanding the Flex application process flow
Accessing remote data resources from a Flex application
Getting help and other resources

Getting Started with Flex
Understanding the relationship between Eclipse and Flex Builder
Exploring the Flex Builder interface
Creating a project and your first application
Debugging a Flex application
Accessing help in Adobe Flex Builder

Learning Flex Fundamentals
Creating a simple Flex application
Displaying images
Laying out a Flex application with containers
Using the Panel container
Using the ControlBar container
Adding user interface controls
Creating data bindings between components
Architecting an application with MXML components
Creating properties and methods for MXML components

Handling Events
Understanding events
Creating event handlers using inline ActionScript
Handling events within ActionScript functions
Placing ActionScript functions in external files
Understanding the Event object
Using the addEventListener() method

Laying out an Application Using Constraint-Based Layout
Understanding absolute positioning
Positioning components within a Canvas container
Creating a constraint-based layout using Flex Builder
Creating a constraint-based layout via MXML
Using Enhanced Constraints
Using constraint-based layouts within nested containers

Using View States for Application Design
Understanding view states
Controlling view states
Reviewing the generated MXML code
Creating view states that include custom component states

Creating Application Navigation
Understanding navigator containers and controls
Using the LinkBar control
Using the TabBar control
Using the ViewStack container
Using the TabNavigator container
Using the Accordion container
Using ButtonBar & ToggleButtonBar
Using the ApplicationControlBar container
Customizing the Application
Customizing Flex application look and feel
Modifying Styles to change look-and-feel
Using Themes
Applying behaviors to components
Applying transitions to view state changes

Using ActionScript Data Models
Using the MVC design pattern
Creating an MXML data model
Using ActionScript classes as a data model
Creating an ActionScript constructor with parameters
Defining class methods

Exchanging Data Between Components Using Custom Events

Understanding the problem with bindings
Creating custom events
Sending data with a custom event
Creating Data Entry Forms
Using the Form container
Sharing Form Data
Validating form data
Triggering validation with events
Triggering validation with ActionScript
Retrieving XML Data with HTTPService

Retrieving XML data at runtime
Handling results
Handling results using an event handler
Handling faults
Making HTTP requests to different domains
Making HTTP requests with parameters

Displaying Data Using the DataGrid
Using the DataGrid control
Specifying DataGrid columns
Formatting DataGrid columns
Using item renderers and item editors
Inline item renderers and item editors
Item renderer and item editor components
Using the TileList and HorizontalList
Using events and selected items with list-based components

 

Alle programmeeropleidingen:

Enkele klanten: Cevora, IBM, Holcim, CBR, Total, Bpost, Cisco, Shape, Colruyt, Telelingua, Nestlé, OCMW Molenbeek, Fabricom, Club Med, NAVO, GSK, G4Securicor, Participatiefonds, Roularta, Georg Fischer, SGC, MIVB, Federale Politie, Vlaamse Overheid, KBC, Fortis, ING, Triodos Bank, Tetrapak, Starwood hotels, Jetair, Belgacom, VRT, Royal Canin, GSK, ULB, Nationale Bank van België, Hansgrohe, Regie der Gebouwen, General Electric, Hiscox, Prace, Toyota, ...

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